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Game News posted by Zorg
Tuesday, March 25th 2014
Yesterdays update seems to have mixed things up a bit, that was my intention. There are a couple of threads in the Main Forum of importance.

Firstly the thread titled 'Ventrix drops!' includes an excellent combat simulator written by Tibos (once he fixes a small issue) along with some real numbers and explanations by myself. The stats of these new items are totally open for debate and I may tweak and change them as we delve more in to the mathematics behind combat. My aim is that the new items should NOT be stronger than Scythes, but they should feel different when used.

Secondly the thread titled 'Ventrix Crystals' is a discussion on whether the crystal drops should be tradable and what their sell price should be. The most interesting post so far is by 'GAGANB' and I may be open to an idea like that.

With all that said I'll be pushing the Crystal Fusion update back to April 2nd to give more time for this last update to settle. I can refactor item stats pretty easily but I dislike the idea of getting the new crystal stats wrong.
Raven
"The new gun has insane accuracy. The new melee has insane damage. No idea what the amulets do. Crystals could follow GAGANB's idea or JB's idea."
msfyt
"pretty much what raven said, GAGANB's combining idea is great, it seems that new gun/sword with the boosting amulet gives a massive skill increase compared to cblade scythe"
zerocomman
"The stats on the new weapons seem high. Someone with a gun could put most of their stat points into dodge and still have higher accuracy than other players."
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