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New outer portal is now live outside the game. I've only copied the most recent blog entries to the new system, this inner blog system will change to match soon. The forgot password system has been extended to a forgot login system and will give out account name reminders as well now.
The development pages are all on the new seperate system as well, any bugs with anything out there please let me know so they can be fixed. We also now have an RSS feed you can subscribe to that will show all blogs and Twitter will be getting regular updates!
The development pages are all on the new seperate system as well, any bugs with anything out there please let me know so they can be fixed. We also now have an RSS feed you can subscribe to that will show all blogs and Twitter will be getting regular updates!
We will be testing out some changes to the fight system on Dev later this week. A lot of complaints about the fight system seem to revolve around the randomness of encounters, so the first system we test will remove this completley.
What that means is whether you hit or miss your target will be planned out ahead and will adhere perfectly to the percentage chance you have to hit. So for example if you have a 90% chance to hit your enemy, then the system will plan 10 hits ahead with 9 hits and 1 miss. It will then shuffle that one miss in with the 9 hits so you don't know when it is coming.
There will still be a randomness to it, if you have 50% chance to hit for example you could miss 5 times in a row but at least with this you'll then be guaranteed to follow that with 5 hits in a row. Unlike the current system where it could be anything. No idea how this will play out in practice but will be interesting to see.
What that means is whether you hit or miss your target will be planned out ahead and will adhere perfectly to the percentage chance you have to hit. So for example if you have a 90% chance to hit your enemy, then the system will plan 10 hits ahead with 9 hits and 1 miss. It will then shuffle that one miss in with the 9 hits so you don't know when it is coming.
There will still be a randomness to it, if you have 50% chance to hit for example you could miss 5 times in a row but at least with this you'll then be guaranteed to follow that with 5 hits in a row. Unlike the current system where it could be anything. No idea how this will play out in practice but will be interesting to see.
Results for the last 3 months of gang warfare are shown below, congratulations to all involved. Strangely we seem to have come full circle as this is the same order that the gangs finished in on this trophy last year!
Warfare: October - December 2009
1: Dark Flame - 2,075,200 points
2: Blade of Dawn - 1,408,430 points
3: Outcasts - 1,396,820 points
4: Chapter - 742,800 points
On a side note next week Scott will be running through all gang library books and cleaning them up. A lot of you it seems have been using images far too wide for the area they're displayed in.
Warfare: October - December 2009
1: Dark Flame - 2,075,200 points
2: Blade of Dawn - 1,408,430 points
3: Outcasts - 1,396,820 points
4: Chapter - 742,800 points
On a side note next week Scott will be running through all gang library books and cleaning them up. A lot of you it seems have been using images far too wide for the area they're displayed in.
The next warfare map will be going live on the morning of January 2nd. One day late as is customary for people who go out and celebrate new years eve. This map will be the frozen snowy map, you can find pictures and information about it in our Wiki if you don't remember.
All four gangs will start in a line across the bottom of the map as they did last time. From left to right the randomly decided starting positions will be.
Position 1: Outcasts
Position 2: Dark Flame
Position 3: Chapter
Position 4: Blade of Dawn
I will not be saying whether the wasteland will start frozen or unfrozen, that will be decided randomly on the day.
All four gangs will start in a line across the bottom of the map as they did last time. From left to right the randomly decided starting positions will be.
Position 1: Outcasts
Position 2: Dark Flame
Position 3: Chapter
Position 4: Blade of Dawn
I will not be saying whether the wasteland will start frozen or unfrozen, that will be decided randomly on the day.
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