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Dev News posted by Bongo
Monday, July 16th 2018
Some stuff that I ninja'd into rollin's update:

1) Crafting Recipe Selection page has sorting when you click on the filter labels. Click again to sort in the opposite direction.

2) Crafting Recipe Selection page now has your crafting level and xp bar on the bottom of the page.

3) Rent Again button added to the drone collection page.

4) Material Storage add all identical items checkbox is checked on by default.
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Game News posted by rollin340
Monday, July 16th 2018
Okay, another update.
Releasing the Blog a lttle early, but here is the breakdown of the things that affect you as a player.

Material Storage Quests:
- Rejoice, for you can do Quests that will expand your storage.
- They are found on the Material Storage page itself.
- These quests, at least the ones that are available on release, will be do-able only once.
- Yes, they reward XP.
- No other quests. Yet.

Crafting:
- If you are Crafting Meds or CBells, the fixed output bonus is shown.
- Ranges are only shown for things like TMods or TMod Charging.

Wastelands UI:
- Yup. Yet another new UI update.
- Note at the top of the page where you usually only see the title; there are 2 other things.
-- "Toggle Edit" will enable/disable the thing at the top-left corner.
-- You can click and drag boxes using those to move the WL UI within the content area as a grid.
-- The order is maintained until you close your browser.
-- If you want to reset it, there is something you can click on the same row as the edit.

Wasteland Guards:
- When you are on a square where there are Guards, "Attack" is highlighted.
- When you have defeated a Guard, "Back to Wastelands" is highlighted.
- Yes, this means you can just spam the enter key to clear Guards. Again, rejoice.

I think that's all of it.
Let me know if you encounter any bugs.
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Game News posted by rollin340
Wednesday, June 13th 2018
Here is what is new in this update:

- Drone Module (in templates)
-- It now live updates
-- There is a hover over for the details of the job (same as the page itself)

- Inventory
-- Expired timing was not showing in inventory - fixed

- WLs
-- Fixed a few UI issues regarding Shield
-- Fixed AI using the old format (they currently use 2 lines, but I have plans to change it)

- Crafting
-- New UI for when you are crafting something
--- You can now see what the normal XP gain is, and what you will actually get (you can hover over this)
--- Optional items field is not shown if there are none
--- Text has been replaced by pictures (you can hover over for details)
--- If you want to see the normal old text, hover over the (?)
-- Devs have more control over the recipes (More news on this when we decide to use them)

- New Quest
-- Storage for materials (rejoice)
-- It has 36 slots right now
-- It won't have Plat upgrades; will eventually be possible to upgrade it via other means
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Game News posted by Bongo
Tuesday, June 5th 2018
Knew I was forgetting some things.

1) Q15 and Havoc Launcher recipes are usable now, they are level 8.

2) Defense Bots, since they are now used in Scout/Pbot/DDrone/RDrones recipes, have had their drop rate multiplied by 3.

3) Droid Drone and Recon Drones stats have changed to:

Droid Drone
14 acc, 14 dodge, 40 g skill, 60 m skill, -20 p skill

Recon Drones
19 acc, 65 g skill, 40 p skill

4) Sellbacks on upgrades (Poison Tip, Gyro Balance, Armor Piercing) have been reduced to 200c since they are now craftable.

5) I didn't go in depth on any of the new crafting recipes, but I think it's worth pointing out the recipes that give you usable items.

There is now a Medical Crate recipe. Medical Crates can be used from your inventory and work the same way as the hospital med crates.

There is also a Poisoned Throwing Blades recipe. This lets you create a stronger version of Throwing Blades. Typing "/throw player" in the wasteland will use the first throwable type item in your inventory.
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