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Okay, quick mini-updates.
There is now a "Hunt Again" button when you hunt regular NPCs.
The button is also now focused on load; so you can just press enter/spacebar to do another hunt.
This does not appear for WL Guards.
SC and WLs chat now uses the same filter as the Forums.
If it wasn't allowed in the Forums, you can't use it in SC.
WLs commands can now be used in uppercase.
Also, /p can now be used to phase.
I might patch in /g for glancing too later on.
If you encounter any bugs, as usual, let us know.
There is now a "Hunt Again" button when you hunt regular NPCs.
The button is also now focused on load; so you can just press enter/spacebar to do another hunt.
This does not appear for WL Guards.
SC and WLs chat now uses the same filter as the Forums.
If it wasn't allowed in the Forums, you can't use it in SC.
WLs commands can now be used in uppercase.
Also, /p can now be used to phase.
I might patch in /g for glancing too later on.
If you encounter any bugs, as usual, let us know.
Double gains will commence at midnight server-time.
To be extra super duper specific, it will start when our in-game server time strikes 12:00 (am), marking the beginning of Saturday, this weekend, and your double gains.
It will end Monday 12:00 am (i.e. when monday starts....)
~Aldo
To be extra super duper specific, it will start when our in-game server time strikes 12:00 (am), marking the beginning of Saturday, this weekend, and your double gains.
It will end Monday 12:00 am (i.e. when monday starts....)
~Aldo
Updates, updates and updates!
While Zorg has been away the devs has been busy,
below is the compiled lists of changes/additions that the next update will bring. It mostly consists of some user experience updates (as usual by me.)
- Clicking text next to a checkbox will check it, in most areas of the game.
- Several dropdowns and buttons, now has identical styling, instead of the browser default.
- En icon next to chat limit bar will open a clickable emoticons box, to insert/lookup an emoticon
- Smiley pack 3 added in chat channels.
- Links in chat channels will be clickable.
- Clicking usernames or links in chat popup mode, now navigates the main legacy window, instead of the popup.
- Envelope icon in friends list module will turn grey if the friend has no space left.
- Staff members/Moderators/Guides will appear the top of the list of online chat members.
- Added gang badge to names in chat channel messages.
- Other minor UI/UX cases that has been bugging me lately.
I've also attempted a fix to prevent duplicate messages to be sent to the server in Chat Channels due to lag.
However it's unlikely that there won't still appear some duplicate messages client side, because of the way the chat is coded to begin with,
... and because, oh well, javascript ain't exactly my favourite language.
While Zorg has been away the devs has been busy,
below is the compiled lists of changes/additions that the next update will bring. It mostly consists of some user experience updates (as usual by me.)
- Clicking text next to a checkbox will check it, in most areas of the game.
- Several dropdowns and buttons, now has identical styling, instead of the browser default.
- En icon next to chat limit bar will open a clickable emoticons box, to insert/lookup an emoticon
- Smiley pack 3 added in chat channels.
- Links in chat channels will be clickable.
- Clicking usernames or links in chat popup mode, now navigates the main legacy window, instead of the popup.
- Envelope icon in friends list module will turn grey if the friend has no space left.
- Staff members/Moderators/Guides will appear the top of the list of online chat members.
- Added gang badge to names in chat channel messages.
- Other minor UI/UX cases that has been bugging me lately.
I've also attempted a fix to prevent duplicate messages to be sent to the server in Chat Channels due to lag.
However it's unlikely that there won't still appear some duplicate messages client side, because of the way the chat is coded to begin with,
... and because, oh well, javascript ain't exactly my favourite language.
Some stuff that I ninja'd into rollin's update:
1) Crafting Recipe Selection page has sorting when you click on the filter labels. Click again to sort in the opposite direction.
2) Crafting Recipe Selection page now has your crafting level and xp bar on the bottom of the page.
3) Rent Again button added to the drone collection page.
4) Material Storage add all identical items checkbox is checked on by default.
1) Crafting Recipe Selection page has sorting when you click on the filter labels. Click again to sort in the opposite direction.
2) Crafting Recipe Selection page now has your crafting level and xp bar on the bottom of the page.
3) Rent Again button added to the drone collection page.
4) Material Storage add all identical items checkbox is checked on by default.


- Updated by GAGANB

- Updated by GAGANB

- Updated by GAGANB

- Updated by GAGANB