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Here is what is new in this update:
- Drone Module (in templates)
-- It now live updates
-- There is a hover over for the details of the job (same as the page itself)
- Inventory
-- Expired timing was not showing in inventory - fixed
- WLs
-- Fixed a few UI issues regarding Shield
-- Fixed AI using the old format (they currently use 2 lines, but I have plans to change it)
- Crafting
-- New UI for when you are crafting something
--- You can now see what the normal XP gain is, and what you will actually get (you can hover over this)
--- Optional items field is not shown if there are none
--- Text has been replaced by pictures (you can hover over for details)
--- If you want to see the normal old text, hover over the (?)
-- Devs have more control over the recipes (More news on this when we decide to use them)
- New Quest
-- Storage for materials (rejoice)
-- It has 36 slots right now
-- It won't have Plat upgrades; will eventually be possible to upgrade it via other means
- Drone Module (in templates)
-- It now live updates
-- There is a hover over for the details of the job (same as the page itself)
- Inventory
-- Expired timing was not showing in inventory - fixed
- WLs
-- Fixed a few UI issues regarding Shield
-- Fixed AI using the old format (they currently use 2 lines, but I have plans to change it)
- Crafting
-- New UI for when you are crafting something
--- You can now see what the normal XP gain is, and what you will actually get (you can hover over this)
--- Optional items field is not shown if there are none
--- Text has been replaced by pictures (you can hover over for details)
--- If you want to see the normal old text, hover over the (?)
-- Devs have more control over the recipes (More news on this when we decide to use them)
- New Quest
-- Storage for materials (rejoice)
-- It has 36 slots right now
-- It won't have Plat upgrades; will eventually be possible to upgrade it via other means
Here's another ninja update today, it includes the following:
- A (hopefully) last bugfix for the friends list module.
- Rank requirement for gang votes, gang referendums will only be hidden to lower ranks if a minimum rank greater than 2 has been explicitly set.
- Enhancements to local development environments that should make testing some things much easier for devs.
Just to let you guys know what i'm planning to do next. It'll be some staff related updates, because certain areas could use some enhancements.
- Lynx
- A (hopefully) last bugfix for the friends list module.
- Rank requirement for gang votes, gang referendums will only be hidden to lower ranks if a minimum rank greater than 2 has been explicitly set.
- Enhancements to local development environments that should make testing some things much easier for devs.
Just to let you guys know what i'm planning to do next. It'll be some staff related updates, because certain areas could use some enhancements.
- Lynx
I ninja'd in a short update today. There is now a Drones Module in template control. It gives you an overview of what active drones you have out and their times remaining on jobs. You can collect directly from the module but cancelling requires you to click the job image to go to the Rent-A-Drone page and manually cancel the job.
The "Hide Learned Recipes" checkbox has been added to shops that sell recipes. If it doesn't work at first, try Ctrl + F5 since your cache might be using old javascript.
Finally, I changed all "Metal" items in the game into "Steel Ingot" items.
The "Hide Learned Recipes" checkbox has been added to shops that sell recipes. If it doesn't work at first, try Ctrl + F5 since your cache might be using old javascript.
Finally, I changed all "Metal" items in the game into "Steel Ingot" items.
Please remember to clear your cache to get thigns to look right.
Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates
- Hunting
--There are 2 more buttons that skips to the next group
- Forums
--Player Titles now work in Main/Gang Forums again
If you come across a bug, do PM me.
Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates
- Hunting
--There are 2 more buttons that skips to the next group
- Forums
--Player Titles now work in Main/Gang Forums again
If you come across a bug, do PM me.
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
Crystal Maul Head
- Updated by Charlie
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
Crystal Maul Head
- Updated by Charlie