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So, there is an update on Dev regarding the WLs UI.
If you could, please do go over and do some testing.
Anything and everything you can think of doing in the WLs, do it.
If all is well, it can go live on Friday.
I'll post more details on it when it's live.
If you could, please do go over and do some testing.
Anything and everything you can think of doing in the WLs, do it.
If all is well, it can go live on Friday.
I'll post more details on it when it's live.
Knew I was forgetting some things.
1) Q15 and Havoc Launcher recipes are usable now, they are level 8.
2) Defense Bots, since they are now used in Scout/Pbot/DDrone/RDrones recipes, have had their drop rate multiplied by 3.
3) Droid Drone and Recon Drones stats have changed to:
Droid Drone
14 acc, 14 dodge, 40 g skill, 60 m skill, -20 p skill
Recon Drones
19 acc, 65 g skill, 40 p skill
4) Sellbacks on upgrades (Poison Tip, Gyro Balance, Armor Piercing) have been reduced to 200c since they are now craftable.
5) I didn't go in depth on any of the new crafting recipes, but I think it's worth pointing out the recipes that give you usable items.
There is now a Medical Crate recipe. Medical Crates can be used from your inventory and work the same way as the hospital med crates.
There is also a Poisoned Throwing Blades recipe. This lets you create a stronger version of Throwing Blades. Typing "/throw player" in the wasteland will use the first throwable type item in your inventory.
1) Q15 and Havoc Launcher recipes are usable now, they are level 8.
2) Defense Bots, since they are now used in Scout/Pbot/DDrone/RDrones recipes, have had their drop rate multiplied by 3.
3) Droid Drone and Recon Drones stats have changed to:
Droid Drone
14 acc, 14 dodge, 40 g skill, 60 m skill, -20 p skill
Recon Drones
19 acc, 65 g skill, 40 p skill
4) Sellbacks on upgrades (Poison Tip, Gyro Balance, Armor Piercing) have been reduced to 200c since they are now craftable.
5) I didn't go in depth on any of the new crafting recipes, but I think it's worth pointing out the recipes that give you usable items.
There is now a Medical Crate recipe. Medical Crates can be used from your inventory and work the same way as the hospital med crates.
There is also a Poisoned Throwing Blades recipe. This lets you create a stronger version of Throwing Blades. Typing "/throw player" in the wasteland will use the first throwable type item in your inventory.
This update has a lot of stuff, so hopefully I cover everything in these patch notes.
Additions:
1) Hive Outskirts, new sector. It has Crafter's Guild, for all your crafting related needs, and will have The Underground available soon. The Underground is an idea Ste thought up that will only be accessible by players who get in the weekly top tens. That's coming soon, though.
2) Drone Rentals system. You can access this page from the Crafter's Guild. Send drones out on either Scavenging or Mining jobs. After the duration is complete your drone will return to you with items. This is mostly to get crafting related items for the new recipes, though there are some rarer items in the later jobs like Nuggets in mining and craftable Crystals in scavenging.
3) Blueprint Shop. Accessible through Crafter's Guild. It has some weekly timed recipes, mostly equipment.
4) Tool and Material Shop. Accessible through Crafter's Guild. You can buy crafting related tools here for the new recipes.
5) Black Market Quest line. Talking to the Drug Dealers hunting group will start a new quest. It requires a bit of reading to get through. If you want a practice attempt at the quest you can run it on the dev server first.
6) Added tooltips to Recipe items in shops and more in depth tool tips when you hover over recipes in the shadow forge.
Bug Fix:
1) Paint Remover can now be used on the extra av weapons that Neon Paint is available on.
If anyone has feedback you can PM me or start a Main Forum thread. I realize inventory space is a problem with the drone rental system, so I will look into possible ways to deal with that.
Additions:
1) Hive Outskirts, new sector. It has Crafter's Guild, for all your crafting related needs, and will have The Underground available soon. The Underground is an idea Ste thought up that will only be accessible by players who get in the weekly top tens. That's coming soon, though.
2) Drone Rentals system. You can access this page from the Crafter's Guild. Send drones out on either Scavenging or Mining jobs. After the duration is complete your drone will return to you with items. This is mostly to get crafting related items for the new recipes, though there are some rarer items in the later jobs like Nuggets in mining and craftable Crystals in scavenging.
3) Blueprint Shop. Accessible through Crafter's Guild. It has some weekly timed recipes, mostly equipment.
4) Tool and Material Shop. Accessible through Crafter's Guild. You can buy crafting related tools here for the new recipes.
5) Black Market Quest line. Talking to the Drug Dealers hunting group will start a new quest. It requires a bit of reading to get through. If you want a practice attempt at the quest you can run it on the dev server first.
6) Added tooltips to Recipe items in shops and more in depth tool tips when you hover over recipes in the shadow forge.
Bug Fix:
1) Paint Remover can now be used on the extra av weapons that Neon Paint is available on.
If anyone has feedback you can PM me or start a Main Forum thread. I realize inventory space is a problem with the drone rental system, so I will look into possible ways to deal with that.
I wasn't on this morning to confirmed that it worked, but fortunately everything appears to be in order.
What am I talking about? The weekly timed items I made a thread about a little while back. It took some time to work out a few kinks, but it looks like it worked the way it was supposed to.
Now, let me explain how it works.
-Every week at the weekly reset, 5 items that have been added to the item pool will be selected at random
-Those items will be made visible
-Each item can only be purchased per person a certain amount of times
-Each item has 2 available trades and can all be made to 3 trades with the Trade Boost
I tried to include items that both lower levels and avatars can use. Ranging from lower level weapons to a few harder to find items for Avatars.
Be sure to check it out at the Gang Shop Warfare Rewards.
Please note that depending on feedback prices on items may change. Also please keep in mind that each week the items that were added to the pool are randomly selected. So there's no guarantee what will show up each week.
What am I talking about? The weekly timed items I made a thread about a little while back. It took some time to work out a few kinks, but it looks like it worked the way it was supposed to.
Now, let me explain how it works.
-Every week at the weekly reset, 5 items that have been added to the item pool will be selected at random
-Those items will be made visible
-Each item can only be purchased per person a certain amount of times
-Each item has 2 available trades and can all be made to 3 trades with the Trade Boost
I tried to include items that both lower levels and avatars can use. Ranging from lower level weapons to a few harder to find items for Avatars.
Be sure to check it out at the Gang Shop Warfare Rewards.
Please note that depending on feedback prices on items may change. Also please keep in mind that each week the items that were added to the pool are randomly selected. So there's no guarantee what will show up each week.
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
Crystal Maul Head
- Updated by Charlie
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
Crystal Maul Head
- Updated by Charlie