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Game News posted by Aldo
Friday, January 5th 2018
Shadow Facility is down due to XP transfer-related issues. The bug was that people were losing more/gaining more XP than what was specified and this is due to double gains. The forge apparently got too excited and incorporated double gains into its item xp transfers..........

Anyway, we're looking through logs but if you transferred some stuff and you're not happy with the results, please PM me so we can resolve your stuff while a fix gets applied for this.

If you have used the Forge to transfer XP since double gains went live, please check the following on items you used (more importantly, on the source items than the items you transferred to):

1. A level drop that causes your previously-higher level's crystal slots to be hidden with the crystal still equipped (so if you had a crystal and didn't get it back, then this applies to you).

2. Your XP went negative (so if you transfer enough xp to make your item level 1 with 0 xp, then it would go negative so again, PM me).

The fix is pretty small (once zorg gets on to do it) and restoring the items affected by the issues above shouldn't take too long since I can take care of that in-game.

Seriously, give me one double gains without my Game Breaker title being validated.

~Aldo
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Game News posted by Aldo
Tuesday, July 4th 2017
The map rotation that occurred last night was not intended for this map.The Map has been re-rotated back to its correct setup. It only rotated because the configuration variable that controlled it hadn't been turned off and that slipped our minds when we were resetting warfare for the switch. Ill undo the rotation that happens on Friday midnight too manually as Zorg is away at the moment but after that he should be back to disable it completely.

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Game News posted by Aldo
Saturday, July 1st 2017
I will be posting the scores from the last warfare round below since Zorg is going to be away for a little bit, no doubt partying away the time with some X-Boost.

The results for the last 3 months of warfare are as follows:

Warfare: April - June 2017
1: Outcasts: 2,746,090
2: Dark Flame: 621,150
3: Chapter: 620,890
4: Blade of Dawn: 554,860

There will be a little something distributed to each of the gangs once Zorg returns.

Have a great weekend, and to those of you in the States - a great 4th of July weekend for those of you calling in sick on Monday!

~Aldo
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Game News posted by Aldo
Tuesday, June 20th 2017
This update brings with it a simplification to the Targeting Module, Crystal Splitting in the S.Facility, and Quick Heal links [H] in the WL, among a few other things.

1. The Targeting Module no longer consumes a trade upon using it. Instead, it only consumes power once you choose a type of scan to perform (the way it should've been from the start lol- I was just lazy initially).

2. There is a new template module that will show up on the left when a new blog is posted (it's not real-time at the moment but it will serve its purpose for those who miss the combat log notification). Might make it more concise or might leave it as it is, but yeah share feedback about it~

3. [A] switched to [H] for same gang members in WL. This was mildly annoying to do but could definitely use more live testing so please pm me if you find anything that needs attention here.

4. Crystal Splitting added under the Shadow Facility. Temper has been taken out until I figure out how I want it to work, if at all, within the next 2-3 days. Please see the Crystal Splitting tab under the Shadow Facility for more information. tl;dr - you can split a crystal like so: 1t Perfect = 1t Giant + 1t Large. If you play a certain amount of plat (1920p in this case), you can get 2x Giants.

5. Quick links to Item XP Transfer and Crystal Splitting added - they're just very mild lazy/convenience links that automatically open up the tab for you within the facility.

PM with any bugs, drop suggestions in the suggestions forum..etc.

I'm only actively coding for the next few days while I travel so take advantage of me while I'm here

~Aldo

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Crystal Maul
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