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Game News posted by Aldo
Friday, January 13th 2017
The Void Bow has a new mod slot Currently, the only upgrades compatible with that slot are Laser Sight and Poisoned Tip. Will there be more upgrades for it? Potentially, yes But I intend to let you upgrade the Void Bow in a slightly different way soon. More news on that front coming soon.

Speaking of Void Bow, transmissions between Aida and her supposed brother, Aiden, recently revealed that she's harboring a Giant Void Crystal. Earlier today, she claimed to be in possession of a limited number of Abyss Crystals as well. She said to only have a week's supply with her as of today so who knows if there's going to be anymore with her after a week?

Hope you all are enjoying the new set of minor updates (re: last blog post). For those sad that post office or exploration didn't get any kind of advanced job, you can safely hold your breath Expect to hear more on that front as well very soon.

And last but not least, the key contributors for the Phoenix Key event. Your rewards are the next thing I'm working on and they should be up early next week for you to either claim or pick up from your inventory (or void ). I've waited this long because I needed the Status Effects system and the new jobs to go up before I gave you those rewards so that you could really make good use of them.

~Aldo
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Game News posted by Aldo
Friday, January 13th 2017
A bunch of new little and big things are in today..
1. New Jobs:
a) Crystal Mining
b) X-Corp Research Lab

Each of these jobs pay more than the previous one and also drop some cool items. I hear OG Mining also drops something. With a fair number of dangerous jobs, I wonder if there's an item that can make things.. less dangerous?

2. 3 New Status Effects - these are higher tiers of the existing ones as some of you may have seen on dev. You get them by consuming a Large Power Cell, which you can get.. I wonder where?

3. Cow Bell (decreases training time for currently-training ability by 1 hour) sold for 160 wfps.

4. New item in Casino Shop for all you 1337 hackers out there.

5. 110 Badge and Banner

6. The Honing Combat Log messages have been abridged ever so slightly. If you still have a broken combat log history from it later on, PM me and I'll take care of it.

7. New Medic ability category. Medic Study has been unlocked for you if your level is greater than or equal to 20. Go to Information > Abilities to train it and then go ahead and buy/train the (currently sole) ability, Healing Touch, within the Medic category from the Hall of Knowledge. You can read the description of Healing Touch to learn more but it let's you heal a fellow gang member on the same square at the cost of focus (so avs only can unlock it for now - lowbies, don't worry we haven't forgotten about your potential to be medics!). Using /heal will also generate a new type of Combat Log message for the which can be toggled on/off under Template Control (last option - Incoming Targeting Ability).

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Game News posted by Aldo
Wednesday, January 11th 2017
Armor/Weapon Honing abilities now give +3 hourly bonus with an additional +3 at max level. However, they now come with an inactivity decay. So for every day you aren't logged in since your last login, you will receive a -8 to your hourly bonus. Ability levels 4 and 5 get a 1 and 2 day grace period respectively. They also now give a flat +1 xp per armor/weapon hit in all PVP/PVE.

You can see here (link) but here's what it looks like for someone with a maxed honing ability to go from level 1 to level 5 with an item:

XP/hour = 18 | 156.25 days at Level 5.
(281.25 days for avg daily [no ability])
(100.45 days for average daily active attacker)
(96.98 days for average daily active attacker with ability and +1 WL pvp xp)

[Day 1] + 432 | ItemXP = 432 (Lv. 1 )
[Day 2] + 432 | ItemXP = 864 (Lv. 1 )
[Day 3] + 432 | ItemXP = 1296 (Lv. 1 )
[Day 4] + 240 | ItemXP = 1536 (Lv. 1 )
[Day 5] + 48 | ItemXP = 1584 (Lv. 1 )
[Day 6] + 0 | ItemXP = 1584 (Lv. 1 )

You will now receive a Combat Log message regarding your hourly gains. The Status Effects module now only shows when you have any status effects active. Also, status effects have been centered... you're welcome.
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Game News posted by Will
Thursday, January 5th 2017
Volunteer Helper applications are open in the Main Forum. If you would be interested in taking up this position as a Player Staff (Yes, Player Staff), be sure to check it out and send in your application.

If you have further questions about the app, please post it in the thread itself and I will answer your question(s) to the best of my ability.
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